UPDATES! Also: Fried Slice

27 03 2008

Huzzah! It’s only 4 days until Script Frenzy 2008 kicks off. After failing spectatcularly at NaNoWriMo last year I figure I should have a crack at writing a screenplay, so enter Fried Slice.

This is an idea me and Ralph came up with in the pub a yonk (standard British measurement of a period of time relating to things said/done in pubs longer than one month hence) ago. In precis, it’s about a Gulf War veteran who returns to the UK and sets up a greasy spoon cafe in Skegness. He is cruelly betrayed by his daughter in cahoots with a Korean DDR champion who wants to build a gym on his land. Unfortunately his murder does not go as planned as exposure to depleted uranium has made him near unkillable, so horribly disfigured and missing a hand Fried Egg Man takes his revenge on the society that wronged him using various kitchen implements and wearing a face mask made of two fried eggs.

It practically writes iself! Anyway, I’m not allowed to put digital pen to paper until April 1st, so I’ve got until then to get my ideas down. If you play your cards right, I might post some stuff about my progress. Thankfully the whole idea of Script Frenzy is to write a draft of 100 pages within April, so maybe this whole slipshod idea might get further than the musings of drunken fools. Then again…


Lordi at the Movies

22 05 2007

This could be the best news ever! According to the BBC Lordi is making a film, imaginatively called Dark Floors.
Having (regrettably) never seen Cradle of Fear, and I hope watching this will help atone for my misdeeds. After seeing Lordi live, being forced to put up with small obnoxious children stood next to me, and being the only guy there not wearing a black t-shirt; I can safely say that whatever those guys are in, it’s going to be cinema gold. Hoyes!

Zombie Quiz

1 05 2007

The BBC has posted a great quiz about Zombie movies.

I got 8 out of 10, which is a massive improvement over my Seven Days, Seven Questions score. Ignore the question about Zombie High, nobody cares!

Umbrella Chronicles

30 04 2007

For those not in the know, Umbrella Chronicles is an on-rails first person shooter for the Wii. The hook is that it’s set in the familiar settings of the Resi series, and will allow the player to orient the camera using the nunchuck.

To me, it looks a bit like a poor man’s House of the Dead 4 (which would be awesomely suited to the Wii), although I’m sure it’ll provide hours of zombie massacring fun. What we really want to hear about is Resi 5 though, give us news!

Horror in games

3 11 2006

The Guardian Unlimited Gamesblog posted this great piece about the current state of horror in games. It’s an interesting read and brings up some genuine questions about the state of scary games.

I must admit that the 4th installment of Silent Hill really left me flat. I liked the idea of the incarceration in your haunted flat, but where was the constant oppressive horror of the first two? I still rate Silent Hill 2 as one of the greatest last-gen video games. That first walk through the woods, the radio, and the great (if thoroughly confusing) storyline really sold it for me. The excellent pacing of the game added beautifully to the verisimilitude of the experience, at times nerve-shreddingly slow with very little action, but enough non-combat action to create a real horror atmosphere.

The only game that really captured that same feeling was F.E.A.R. Admittedly I’ve not played through to the end of it, but what parts I have played are tense and have some great scary moments. It is still true that there is very little in gaming that really echoes the true duck-out-of-water recipe of real horror.

The only exception I can think of is the Clock Tower series. I’ve only played the third installment, but it really does hark back to classic horror movies and brings to mind the John Carpenter movie Halloween. More recently Haunting Ground has tried to tread the same ground, but somehow felt too cutesy to really pull it off.

A series worth noting is Project Zero (née Fatal Frame), a game which made both me and my friend jump about a foot in the air even though only one of us was playing. These scares are great, but what they’re all really missing is the hopeless and oppressing environment for them to work in. Capture the mood of The Descent and put it in a videogame, free of zombies and vampires and you’re on to a winner with me.